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I.G.I.: Origins

**Not for download or distribution without prior written approval from Antimatter Games**
Finally, we can show some of the work we've been doing on I.G.I.: Origins alongside Antimatter Games. All the assets and shots are in the public domain and can be seen in the I.G.I.: Origins trailers.
**The in-game environment shots were rendered by Louis Sullivan.**
I'm happy sharing that I've had the pleasure of working at Secret 6 with Antimatter Games as Environment Artist. I've had the opportunity to collaborate with a fantastic team at Antimatter, like Jon Pledger and Glynn Richards among others, as well as with my great team of artists at Secret 6 Madrid. Together, we breathed life and storytelling into all the assets we created for them.
We worked on modeling assets from scratch, both hard surface and organic, texturing them to give each asset its own life and history, architectural assets using various techniques, such as modularity, trim sheets, etc.
We learned something new every day throughout the process. And that's something I value the most.

https://www.artstation.com/louis-j-sullivan
https://www.artstation.com/glynnrichards
https://www.artstation.com/magictorch
https://www.artstation.com/balan
https://www.artstation.com/danielmb3d